How it works
Three steps, no small print: pick a flag, chip in together, take the seat.
- 01
Pick a flag
Start a faction or join one. It can be your country, your club, your community — or just you. One person is a faction of one.
- 02
Chip in together
Any amount from $5, no war tax. Everything the members put in adds to the faction total on that territory.
- 03
Take the seat
When your total passes the leader's, the territory is yours: your name, your emblem and your message on top of it.
The rules, no small print
What you buy is a spot on the map. Nothing more, nothing less.
It can be taken from you at any time. Nobody owns a place forever: another faction only has to pay the price to beat.
Money is never paid back: what you put in stays on that territory forever, whether you win it or lose it. It is not savings and it is not a bet.
If nobody bids, the price to beat drops 1% a day down to the minimum. What you put in is untouched — what falls is the cost of taking it from you.
On 31 December the map freezes into a permanent snapshot and prices start over. The snapshot is forever; the position is not.
Taking the throne costs an exact amount. Backing your faction takes any amount, from $5, and carries no war tax. A thousand people at $5 beat one person with $5,000.
Leaving a faction gives you nothing back. Over 18s only.